Late last year, the fantasy novelist Brandon Sanderson gave a talk at Dragonsteel Nexus, an annual conference organized by his media company. It was titled, “The Hidden Cost of AI Art.”
As Sanderson explains, early in his address: “The surge of large language models and generative AI raises questions that are fascinating, and even if I dislike how the movement is going in relation to writing and art, I want to learn from the experience of what’s happening.”
Sanderson makes it clear that he disapproves of AI-generated art (“my stomach turns”), but he wants to understand better why this is the case. To do so, he begins considering and then ultimately dismissing a series of common objections:
- Does he dislike AI art because of the economic and environmental impacts? “Well, those do concern me, but if I’m answering honestly, I would still have a problem with it even if AI were not so resource hungry.”
- Does he dislike AI art because it’s trained on the work of existing artists? “ Well, I don’t like that. But even if it were trained using no copyrighted work, I’d still be concerned.”
- Does he just hate the idea of a machine replacing a person? Sanderson references the folk tale of John Henry attempting to beat a steam drill in a tunnel-digging competition that culminates in Henry’s death. “We respect him, but as a society we chose the steam drill. And I would too…The truth is, I’m more than happy to have steam engines drilling tunnels for me to drive through.”
So what is it?